Pixelithra is now available on Steam and itch.io
Cédric Ricci's pixel art and animation studio Pixelithra launches for Windows on Steam and itch.io, with a free 15-day trial and student licenses.

FOR IMMEDIATE RELEASE
Pixelithra is now available on Steam and itch.io
TOKYO, Japan. Pixelithra, developed by Cédric Ricci of Ricci Cedric Design, is available for Windows through Steam and itch.io.
Pixelithra is a pixel art and animation studio for Windows. Draw sprites and backgrounds, animate frame by frame, and keep curves, shapes, and linked fills editable as you refine your artwork.
Artists can paint individual pixels and build outlines with lines, curves and shapes. These elements remain editable in native projects, and linked fills follow their boundaries as the artwork changes.
The Vector Pencil lets artists draw an outline over several strokes, then refine it by moving points or bending segments. Pixelithra also includes custom brushes, symmetry tools, palettes and an optional Pixel-Perfect setting for one-pixel strokes.
For animation, artists can arrange frames, adjust their timing and use onion skins to compare neighboring drawings. The application imports sprite sheets as frames and exports animations as GIFs, sprite sheets or PNG sequences.
Native .pxlithra projects preserve layers, palettes, frames, timing and editable drawing elements. Pixelithra also supports compatible Photoshop and Aseprite file exchange. Paths and linked fills are rasterized in those external copies.
The interface is available in English, French, Japanese, Simplified Chinese, Korean, Spanish and Portuguese. The Spanish translation is shared across Spain and Latin America, and the Portuguese translation across Brazil and Portugal.
A free 15-day trial includes all tools, saving and export, with no account or internet connection required. Students can request a free permanent license for personal and commercial projects.
The press kit, including product information and links to both stores, is available at: https://pixelithra.com/press/
About the developer
Cédric Ricci is a French art director, UI/UX designer and independent developer based in Tokyo. While developing his game Binarystar Infinity, he created a tool for his own sprites and later drew on that experience to develop Pixelithra as a separate application.
Notes to editors
- Organisation
- Ricci Cedric Design
- Contact
- Cédric Ricci
- Website
- https://riccicedricdesign.com
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